Our studio

Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold.

Red Barrels was founded by Philippe Morin (Prince of Persia: Sands of Time, Assassin’s Creed & Uncharted: Drake’s Fortune), David Chateauneuf (Lead level designer: Prince of Persia: Sands of Time, Assassin’s Creed & Splinter Cell: Conviction) and Hugo Dallaire (Art Director: Splinter Cell & Army of Two).

Our team

Alexandre Sabourin
Senior Environ Mental Artisan

David Chateauneuf
Senior Game Designer

Francis Brus
Mr. Audio Creator

François Vaillancourt
Senior Programmer

Hugo Dallaire
Senior Artist

Pascal Beaulieu
Senior Character Artist

Patrice Coté
Senior Artist

Patrick Dubuc
Senior Artist

Philippe Morin
Senior Game Designer

Réjean Charpentier
Senior Programmer

Sébastien Galarneau
Senior Designer

Tracy Allan
Operations Manager

Sébastien Sauvé
Senior Programmer

Stefan Petryna
Senior Animator

Date of birth

Red Barrels Games