Our studio

Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 3.5 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold.

Red Barrels was founded by Philippe Morin (Prince of Persia: Sands of Time, Assassin’s Creed & Uncharted: Drake’s Fortune), David Chateauneuf (Lead level designer: Prince of Persia: Sands of Time, Assassin’s Creed & Splinter Cell: Conviction) and Hugo Dallaire (Art Director: Splinter Cell & Army of Two).

Our team

Alexandre Sabourin
Senior Environ Mental Artisan

Anne-Marie Vaillancourt

David Chateauneuf
Senior Game Designer

Elissa Loyer

Francis Brus
Mr. Audio Creator

François Vaillancourt

Hugo Dallaire
Senior Artist

Jocelyn Amyot
Senior Animator

Laurent Fortin
Señor Character Artist

Marc-André Houde
Mistor Animator

Mathieu Gauthier
Senior 3D Programmer

Pascal Beaulieu
Senior Character Artist

Patrice Coté
Senior Artist

Patrick Dubuc
Senior Artist

Philippe Morin
Senior Game Designer

Pierre-Luc Foisy
Senior Game Designer

Réjean Charpentier
Senior Programmer