Developer Update | October 2023 – New Trial Map & Halloween Event


New Content Update Coming Oct. 26

Greeting Reagents! A new update is coming to The Outlast Trials Early Access on Thursday, October 26th that will include a new Trial Map: Courthouse, along with new MK-Challenges and new Weekly Programs! A limited-time Halloween event: Program Geister will also be available in which you can brave the Trials to obtain exclusive Geister Tokens and purchase Halloween themed Cell and Character Customizations.

Note that the October 26th update will mark the end of Program Omega for the time being as Experimental Programs such as Geister and the Weekly Programs are being implemented into Trials.


New Trial Map – Courthouse


Now is your chance to vindicate the guilty in Courthouse! This new Trial Program brings along new objectives as our Reagents sabotage the proceedings of the courtroom, silence witnesses, and revoke the authority of the judge. You can complete new storylines by finding the evidence documents scattered inside the Trials to discover more behind the goings on of Murkoff’s Sinyala Facilities and its Denizens.


A picture of the new The Outlast Trials courthouse map, showing the front of the building


Reagents will come face to face with the new objective enemy, our Scapegoat for this Trial: the Witness. You must use the devices provided by Murkoff during the Trial to locate and silence these Witnesses.

A front-and-back render of the upcoming enemy for The Outlast Trials, the Scapegoat


You may also run in to our New Big Grunt enemy skins in Courthouse as well as throughout all the Program Trials.

An 360 degree view render of a new skin for the Big Grunt enemies in The Outlast Trials

A front view render of a new skin for the Big Grunt enemies in The Outlast Trials


New Halloween Event – Program Geister

A header image for the upcoming Outlast Trials program, Geister


Program Geister is our limited-time Halloween event that unlocks October 27th and will end on November 17th. Throughout this time you will be able to play through select Trial Programs with new variators:

  • Hallucinations?: You see something! Is it the side effects, trauma or something else?
  • No Player Names: Player names are hidden. Total immersion for everyone!
  • More Imposters: More Imposters will be present in the Trial. Watch your back.
  • Enraged Enemies: Enemies are on high alert! Be careful…

Succeeding in the Geister Program Trials is the only way to obtain the Geister Tokens needed to acquire new exclusive outfits, as well as character and cell customizations. You must play Program Geister to unlock these exclusive customization items during the event and you will be able to acquire the items you unlock using Geister Tokens in their respective menus in your cell. These exclusive Geister customization items will be vaulted and won’t be able to be acquired once the event ends. Anything you acquired using your Geister Tokens during the event will remain in your inventory keep.


New MK-Challenges

Introducing 3 new MK-Challenges spread across the different Programs.

  • Drill the Futterman: People are not toys. Stop Mother Gooseberry from making a human Dr. Futterman. Located in Fun Park featuring Gooseberry

Preview of new Outlast Trials trial, drill the futterman

  • Release the Prisoners: Only Murkoff arbitrates justice; free the convicts falsely imprisoned for their conspicuous guilt. Located in Police Station featuring Coyle

Preview of the cell block from The Outlast Trials

  • Gather the Children of God: Too much mother-love makes a weak child. Gather the children and bring them to the priest for a more strenuous education. Located in Orphanage featuring Gooseberry

Preview of the outside of an updated map area of The Outlast Trials


New Weekly Programs


Weekly Programs are a mix of Trials, MK-Challenges, and Variators revolving around one theme. The Weekly Programs will change every Friday and is available for one week only. Be ready to be surprised by what’s coming in the following months! The inaugural Weekly Program will begin right after the Geister special event, on November 17th.

Weekly Programs present challenges that will push you to consider customizing your loadout to counter the variators at play. Note that we have new Amps and Prescriptions to beef up your Reagent and help ensure you are at peak performance. Since the Weekly Programs are experimental, your feedback will be invaluable in helping us fine-tune and enhance the experience. We will be making a feedback chat for them in our 18+ Discord when the Weekly events launch!


Making of The Outlast Trials Documentary Available Now

Through the years of making The Outlast Trials, we have documented parts of our development process. Check out our Documentary, Outlast: The Challenges of Trials, to get a slice of the thrilling ups and downs as we navigated the challenges of creating our first multiplayer horror game. Deciding to dive into creating a co-op multiplayer experience and taking the Outlast franchise into a new direction was a hard feat but it was one that we met with determination.

The player feedback that we received during Closed Beta and since Early Access launch has helped us tremendously. Through our surveys, game metrics, and socials, we’ve been able to gauge our player sentiment and plan for the future of The Outlast Trial’s features and content. Thank you all for being such an integral part of our journey!

Subscribe to our YouTube channel for more content!


Join the community on our 18+ Discord server and let us know if you encounter any issues in-game through our ticketing system, give your feedback on the Trials, and even find fellow Reagents to complete Trials with!

Our full patch notes will be out before the update on October 26th.

See you in the Sleep Room!
– The Red Barrels Team



Operation: Recruitment

Red Barrels is hiring for several positions:

  • Senior Gameplay Animator
  • Senior Level artist
  • Dev QA
  • Technical director (Animation)
  • Programmer – Engine/Tools
  • Programmer – Gameplay
  • Programmer – UI
  • Product Marketing Manager

Why would Red Barrels be right for your next adventure in the gaming industry?  At Red Barrels:

  • We believe that all voices, talents, skills, and experiences make our studio stronger and enable us to make better games.
  • All team members have access to benefits, including access to bonuses, a flexible work schedule, 6 weeks’ vacation (from hiring!)
  • All team members work on the development of our games, from studio co-founders to administration, we all work together.
  • We believe that a local studio can stay local while creating high-quality content that gamers love.

Interested? We hope so! Send your CV to [email protected] and indicate the position you are applying for in the subject line. Please also send links to a portfolio or demo (if applicable).

We thank all applicants for their interest, but only those selected for interviews will be contacted. If you require a work permit, your eligibility may depend on specific government requirements.

The Outlast Trials: Early Access Update



Early Access Out Now!

Murkoff’s experimental program is waiting for you! Reagents will be pushed to their limits in new environments, new Trials, several Challenges including variators to enhance the experience and difficulty, as well as the elusive seasonal Program X. You will be able to customize your character and cell and experience full character progression with a narrative introduction and a surprising conclusion for each Reagent released, and more to come gradually throughout Early Access. The Outlast Trials is a complex experience, Early Access means we will be able to reiterate the game with your feedback to help us refine and balance the game. More about the Trials…


The Denizens populating the Sleep Room are now active. They live in Murkoff’s Sinyala facility and are there to help you with your therapy. You will meet:

  • Noakes, the Engineer, will assist you with Experimental Special Operations Platforms, also known as Rigs.
  • Barlow, the Pharmacist will help you enhance your physical and mental abilities with Prescriptions.
  • Dorris, the Shadowy Dame, will provide you with Amps to strengthen you for the Trials.

There are other surprises in the Sleep Room for you to discover…


One of the biggest changes we introduced in Early Access is the concept of Murkoff Programs. Your rebirth is a journey, separated into clusters of Trials called Programs.

  • A Program is a list of Trials and Mk-Challenges that you must complete to earn rewards and make progress in order to unlock the following Programs.
    • You will receive “First Completion Rewards” for completing each Trial of a given Program, which can only be earned once.
    • Replaying completed Trials will still provide experience and Murkoff Dollars based on your performance.
    • You will get a special bonus for completing a Trial with an A+ grade.

Programs is a platform that will be populated with new content and experiences over time.

  • Access the Programs screen via the Terminal in the Sleep Room.
  • Program 1 takes place in the Police Station.
    • Coyle is the Prime Asset of Program 1.
    • The Trial “Kill the Snitch” has been revisited an improved since Closed Beta.
  • Program 2 takes place in the Fun Park.
    • Gooseberry is the Prime Asset of Program 2.
  • Program 3 takes place in the Orphanage.
    • Gooseberry is the Prime Asset of Program 3.

Each Program introduces a new set of Trials and Mk-Challenges.


  • Once you finish all Programs, you will be able to access Program X.
    • Program X is a seasonal stack of Trials and MK-Challenges. Our team will renew it occasionally.
    • Complete Program X to attempt and earn your freedom.


  • Murkoff has prepared one final Trial for you to complete once you have completed all Programs.
    • Complete it to earn your freedom… But be advised, once a Reagent has earned their freedom, somebody new must take their place.


  • Trials are immersive story-driven therapies that take a certain time to complete.
  • Mk-Challenges are shorter therapies occurring in modified or redesigned sections of existing maps.


  • Trial Variators alter aspects of a Trial when you revisit them as part of a Program. Variators are also meant to enhance the difficulty of your Trial and is an alternative to the traditional difficulties we’ve seen in previous Outlast games (Easy, Normal, Nightmare, Insane).
    • The list of Variators will show when selecting a Trial in a Program.
    • You can also see the list of Variators when opening the Menu (ESC) while in a Trial.


Improvements were made to enemy AI since Closed Beta.

  • They are now more brutal, deadly, and relentless so make sure to use your stealth, items in the map, and your rig to evade them.
  • Difficulty selection has been removed from the game and instead, the challenge increases as you make progress through the Programs, and Trial Variators increase test your limits.


  • Look through your Records to view your Reagent Therapy Level
    • Therapy Levels are our progression system where you must complete Trials to acquire experience and increase your Reagent level.
    • The maximum level for Early Access is 40.
  • Therapy Levels will provide rewards:
    • Vouchers – a currency used to purchase Rigs, Upgrades, Prescriptions, and Amps
    • Murkoff Dollars – a currency used to purchase character cosmetics and cell decorations.
    • Cosmetics – a random cosmetic will unlock and be available for purchase with Murkoff Dollars for each level-up.


As you progress in your therapy you will earn currency to unlock Rigs, Prescriptions, and Amps to enhance your Reagent.

  • Use the Loadout to organize and activate your ideal Regimen.
  • You can also see the list of purchased Rig Upgrades, Amps, and Prescriptions from the Loadout screen.
  • Try to synergize your loadout with your teammates, or equip the best loadout for each Trial.
  • Setup your Loadout from the Terminal in the Sleep Room or by opening your menu (TAB)


Rigs are experimental, reusable tools designed to help with your therapy.

  • See Noakes in the Sleep Room to acquire new Rigs and upgrade them.
  • Rigs have been reworked and rebalanced since Closed Beta.
    • They can now be upgraded with improvements and new features.
    • Rig upgrades must be purchased consecutively.


Prescriptions (Rx) enhance your physical and mental abilities.

  • Purchase Rx from Barlow in the Sleep Room’s Pharmacy.
  • Murkoff chemical therapy is terminal, meaning once purchased, an Rx is active forever.
  • There are 2 tiers of Prescriptions.
    • Prescriptions can be purchased in any order, but Tier 2 only becomes available once all the Tier 1 Prescriptions have been purchased.


Amps are powerful contraband that can have a big impact on your therapy.

  • Purchase Amps from Dorris in the cafeteria, when she thinks you are ready.
  • Amps become available later in the game.


You are unique. Change your appearance to reflect who you really are.

  • Visit the mirror in your private cell to access the appearance customization menu.
  • Cosmetics will be unlocked randomly and available for purchase as you progress through the game.


Make your place cozy. Change the look of your personal cell.

  • Visit the bed in your private cell to access the customization menu.
  • More decorations will be unlocked randomly and available to purchase as you progress through the game.


The Post-Trial Grade calculation has been revamped.

  • All your actions now influence your Grade.
  • Murkoff’s report with your grade will be visible after each Trial.
  • Grades influence the performance payout you get at the end of each Trial.


Badges have been revamped since the Closed Beta.

  • Badges are now long-term accomplishments that provide a reward once completed.
  • A badge milestone can be redone multiple times (although the reward only occurs once).


There are illicit Murkoff documents scattered inside the Trials.

  • Find them to uncover the secret history of the Sinyala Facility. Many new documents have been added.


The Interface/HUD has been reworked to be simpler and more immersive.

  • Interface elements now appear when needed, then auto-hide.
  • We have added many interface/accessibility options to adjust the interface to your preference.
    • Health Display
    • Sanity Display
    • Noise Indicator Display
    • Darkness Indicator Display
    • Inventory Display
    • Assignment Display
    • Aim Dot Display
    • Group Display
    • Player Names
  • We have also added a new PRESET feature, allowing players to quickly change their interface settings.
    • [STANDARD] Standard and immersive way to play.
    • [ACCESSIBLE] All accessibility options are active.
    • [IMMERSIVE] Most immersive and challenging way to play.
    • [CLASSIC COOP] Focus on teammates with permanent group display.
  • Many menus have been introduced/revamped since the Closed Beta.
    • Terminal and all sub-menus
    • Denizens’ screens (Noakes, Barlow, Dorris)
    • Results screen (end of a Trial)
    • Options screen
    • Pause Menu


We have introduced a new Group Finder feature.

  • Use this feature to find players before starting a Trial.
    • Select the party size (Duo, Trio, Quad).
  • Access Group Settings from your Menu
    • Change “Group Privacy”: Friends Only, Private, Open To All
    • Toggle “Group Members Can Invite”
    • Toggle “Group Invitation Requests”


Experience the new music and audio effects, and voiceovers for all characters.


The Outlast Trials is now playable in 13 different languages.

  • Voice overs only available in English and French.
  • New subtitles options.


  • When reviving a player whose located on the police station rails, the player whose helping his downed teammate will be moved sideways
    • This is only a visual bug and should not affect reviving a downed teammate
  • In certain seeds of Police Station one of the posters in the basement cannot be grabbed, as well as some posters in the seeds of the Feed the Children Trials
    • There are always more posters available than required, we are investigating this issue
  • Some subtitles might be cut off if they are too long
  • Some French voice lines may not match their subtitles
  • Some UI and its interactions may be offset on some ultrawide resolutions
  • On rare occasions the Pusher is unable to grab the player in the Mansion Tutorial level therefore stalling the player’s progress in that level
    • Players must restart the Tutorial, we are investigating the issue


  • Fixed NPCs who idle in front of hidespots instead of taking you out.

To report bugs please join our Discord and follow the instructions on creating a ModMail ticket to chat with a support agent. Note it is an 18+ server considering our game’s mature content.

If you wish to share your feedback about The Outlast Trials Early Access, you can do so by completing our survey:

The Red Barrels Dev Team

Red Barrels Launches Early Access For The Outlast Trials

Let The Experiments Begin: Reagents can now access the cooperative survival horror experience from today


Stepping into Murkoff’s Sinyala Facility during Early Access, players will experience mind-numbing terror, whether surviving alongside friends or daring to go alone. Early Access includes all the main features of a classic Outlast game and will introduce a whole new program structure. Players will be pushed to their limits in new environments, new trials, several challenges and variators, a seasonal program, character and cell customization, full character progression with a narrative introduction and a surprising conclusion for each Reagent released, and more, gradually throughout the Early Access.

“We’re eager to see and hear how Reagents (players) perform in Murkoff’s experimental program during The Outlast Trials Early Access,” said Philippe Morin, Co-Founder of Red Barrels. “Feedback from players throughout Early Access is key to us delivering a more refined and balanced game. The Outlast Trials is our most challenging production and we’ll continue developing the game until we feel the game delivers our initial vision.”

The Outlast Trials, is a brand new take on the acclaimed Outlast survival horror series, set in the same terrifying universe as the previous titles, only this time you can choose to play on your own or with friends in a team of up to four people.

Set in the height of the Cold War era, players take on the role of test subjects abducted by the shadowy Murkoff Corporation. Imprisoned in a secret Murkoff facility, players will be thrust into a series of physical and mental ordeals, tormented by iconic characters, and challenged alone or in teams to survive with their sanity intact.

Join the experiments today on Steam or the Epic Store. 

Keep in touch with Red Barrels to provide The Outlast Trials Early Access feedback via socials:

The Outlast Trials Early Access coming May 18th, 2023

We are excited to officially announced the Early Access release date for The Outlast Trials, which will come to Steam and Epic Games Store on May 18, 2023.

Watch The Outlast Trials – Early Access Date Announcement Trailer here.

Wishlist The Outlast Trials on Steam and the Epic Store

Players were first granted access to Murkoff’s Sinyala Facility last Halloween for the Closed Beta experience. Running from Friday 28 October to Tuesday 1 November, almost 1 million players signed up for the terrifying challenge, with successful players racking up a total of 35 years of playtime spent in the Closed Beta weekend.

The Outlast Trials Closed Beta gameplay data:

  • 225,363 player deaths
  • 656,180 players incapacitated
  • 352,851,550 secs (11 years) spent in Night Vision
  • 1,841,161 number of times Active Skill was used
  • 35 years total time spent in The Outlast Trials by players during the Closed Beta

“The Closed Beta was just a taste of what’s to come in The Outlast Trials,” said Philippe Morin, Co-Founder of Red Barrels. “Our first round of willing participants to take part in the trials provided us with some insightful feedback and very interesting data, which we have used to improve the experience.“We received so many requests for the Closed Beta that we’re looking forward to welcoming even more players to The Outlast Trials when it comes to Early Access on May 18th.”

A brand new take on the acclaimed Outlast survival horror series, The Outlast Trials is set in the same terrifying universe as the previous titles, only this time you can choose to play on your own or with friends in a team of up to four people.

Set in the height of the Cold War era, players take on the role of test subjects abducted by the shadowy Murkoff Corporation. Imprisoned in a secret Murkoff facility, players will be thrust into a series of physical and mental ordeals, tormented by iconic characters, and challenged alone or in teams to survive with their sanity intact.

Further information about pricing and the content available in The Outlast Trials Early Access will be revealed soon.

In the meantime, you can keep in touch with Red Barrels via our socials:









The Outlast Trials Closed Beta: FAQs

The Outlast Trials Closed Beta: FAQs

Thank you for joining us during the Closed Beta weekend, going on from Oct 28 to Nov 1!
Here are answers to some questions people have been asking us:

How can I play The Outlast Trials – Closed Beta

The best way to play The Outlast Trials is to Request Access on the store page of the game in Steam: The Outlast Trials
You’ll receive a notification once the game is available for you to download and play on Steam. We recommend that you add the game to your Wishlist so you’ll get a notification when the game is released officially.

When does The Outlast Trials – Closed Beta Test occur?

The Closed Beta will be live from Friday, October 28th to Tuesday, November 1st. The game will roll out gradually on the day of the release. If you’ve added the game to your Steam wishlist, you should receive a notification once the game is available for you to download so remember to keep checking.

Will everyone be able to play the Closed Beta?

Our plan is to make the game accessible globally and to as many players as possible. If some major technical issues occur though, we may have to close down the game servers temporarily or permanently in one or multiple regions.

Will The Outlast Trials have a single-player campaign, or is it full multiplayer?

The Outlast Trials is fully playable in single-player and in cooperative multiplayer. All the content of the game can be completed alone or with a group of players. There are no limitations.

Is a persistent online connection required?

You must have an Internet connection to play The Outlast Trials whether you play alone (1 player) or with friends (2-3 or 4 players). For the best experience, we recommend playing with an Ethernet cable connection or over Wi-Fi. It would be best to make sure you have a strong and reliable connection.

How does the game play out compared to the others? Will it be shorter, or longer? Are there similar game mechanics as earlier ones? (Notes, recordings, batteries, etc.) And is it more recommended to play with friends or does playing alone work just as fine?

The Outlast Trials builds on previous Outlast games by offering more variety, more exploration, new challenges, and new gameplay elements all while keeping what made Outlast so unique: horror, scare, mysteries, gore, and surprises. For the first time ever, the game can be played as a group of up to 4 players. It is not required to have played the previous Outlast games to enjoy The Outlast Trials.

What are the Minimum and Recommended specs for the Closed Beta?


  • OPERATING SYSTEM: Windows 10
  • PROCESSOR: Intel Core i5-6600 or AMD Ryzen 5 1500X
  • MEMORY: 8 GB RAM (Dual-Channel Memory Configuration)
  • GRAPHICS: NVIDIA GeForce GTX 650 Ti, 2 GB or Radeon R7 360, 2 GB
  • DETAILS: Low 720p @ 30 FPS (DirectX 12)
  • Storage: 30 GB


  • OPERATING SYSTEM: Windows 10
  • PROCESSOR: Intel Core i5-9600 or AMD Ryzen 5 3600XT
  • MEMORY: 16 GB RAM (Dual-Channel Memory Configuration)
  • GRAPHICS: NVIDIA GeForce GTX 1660, 6 GB or AMD Radeon RX Vega 56, 8 GB
  • DETAILS: High 1080p @ 60 FPS (DirectX 12)
  • Storage: 30 GB

Can we stream the game during Closed Beta?    

Red Barrels permits you to create free or ad-supported videos and streams on any medium (including Let’s Plays, speed runs, reviews, Tik Toks, commentary, Instagram reels, live streams, etc.) using captured or streamed video from Red Barrel’s video games. You do not need to request written permission to create such content. Should you decide to post videos containing Red Barrels content, please tag us or provide a functional link to our site: www.

For full information on this policy and fan-created content please check out our website (scroll down the page to see the full text): Contact – Red Barrels
Red Barrels privacy policy: Terms of use – Red Barrels

Tag us on the appropriate platforms:
Red Barrels Facebook
Outlast Facebook
Official Outlast Discord

When will The Outlast Trials come to Xbox, PS, and switch? Will it be old gen too?

We have no announcement to make at this point, but it is important for us to offer the game to as many players as possible.

I’ve encountered some bugs/issues, how should I report them?

Please join us on Discord to provide information on the issues you’ve encountered by submitting a modmail ticket and share your feedback through the appropriate channels. The information you provide to us will be very helpful for our team so they can analyze and resolve these issues. Keep in mind The Outlast Trials is a work in progress and we will prioritize game breaking bugs this weekend and will be working to fix other issues in the future for full launch.

My game is crashing on startup, what can I do?

If you experience crashes, please report any relevant information in the crash reporter and submit it to us. If you crash frequently, please switch the game to DirectX 11 in the settings.

If you crash at startup, go into the Properties section of The Outlast Trials Closed Beta app and in the Launch Options type: -dx11. This will allow you to switch the game to DirectX 11. The game might be slightly slower though but you will be able to play it.

I cannot start one of the generators in the basement of Police Station, what can I do?

It might happen that you don’t have green target zones to crank a generator located in the basement of Police Station. If you play with other players, they might be able to see the green zone and start the generator properly but if you’re playing alone, unfortunately, it’s a walk-through break. You’ll need to quit your game and start a new one.

When will the game be released?

Our team is currently working hard on The Outlast Trials and we have not set an exact release date yet. When we do we will communicate it on our social media, so make sure to follow us here:
Red Barrels Facebook
Outlast Facebook
Official Outlast Discord

Red Barrels is hiring a Animation Technical Director

Red Barrels is looking for an Animator Technical  Director who is focused on innovation, and team collaboration and is action-oriented. We are looking for someone who is interested in creating and supporting efficient pipelines, an individual who can make sure that things keep moving. This role would see you working closely with our animation, programming, and character team to bring The Outlast Trials to life. 

Description of the role: 

  • Collaborate with other core team members to develop the overall vision and determine technical feasibility.
  • Review game design concepts and identify and analyze risks (engine, memory, frame rate, etc.).
  • Work closely with programmers to assess existing animation and rigging tools, occasionally design custom ones to improve pipelines.
  • Support Animators, Character Artists, and Game Designers with their technical needs. Provide information and constructively explain the root causes of risks, blockers, etc.
  • Train team members on any new processes regarding tools and techniques, and provide general support as needed. 
  • Resolve complex issues and make technical validations
  • Work with outside contractors to ensure proper data delivery and communicate the technical needs of the production. 
  • Anticipate technological advancements and stay up to date on market and industry trends.
  • Identify problems and opportunities, and brainstorm to identify interesting solutions.


  • At least 5 and more years of game production experience as an animator, technical animator or an animation fluent programmer. 
  • Preferably one or more completed development cycles as part of an animation team.
  • A thorough understanding of production pipelines, capacities, and technical constraints related to different game engines.
  • Extensive knowledge of Unreal Engine and 3D software (e.g. 3DS Max, Maya)
  • An understanding of scripting languages (e.g. C++, Python, Melscript) is an asset. 
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • We need the candidate to be comfortable with using horror elements and all that the genre entails (nudity, gore, “mature” visual research material).
  • Ability to communicate in both French and English (spoken and written).
  • You are proactive and can excel while working autonomously.
  • Strong interpersonal skills and excited about creative collaboration, both within your team and as part of the larger RB Team
  • You are looking for an environment where you can have a wide range of responsibilities and you are interested in approaching things differently.

At Red Barrels all team members share in the advantages, including a highly competitive salary, access to bonuses (project-based and yearly profitability), flexible time management and hybrid working arrangements, group insurance, and wellness account, group RRSP, and 6 weeks’ vacation (from hiring!). Our studio is located in Montreal.

Interesting in being a part of the RB Team? Please send your resume and portfolio information to [email protected] and indicate “TECHNICAL ANIMATION DIRECTOR” in the subject line. We thank all applicants for their interest, but only applicants selected for interviews will be contacted. 

Red Barrels believe all voices, identities, skills, and experiences make our studio stronger and make better games. If you require a work permit, your eligibility may depend on specific government requirements.

To learn more about the creation of the Outlast Universe, please check out this article written by Philippe Morin, one of our co-founders. 

You can watch our most recent game trailer here.

The Outlast Trials Closed Beta Date Revealed During Gamescom Opening Night Live



Remake Yourself in The Outlast Trials – Closed Beta Date Revealed During Gamescom Opening Night Live

Today we presented the new gameplay trailer for The Outlast Trials during Gamescom Opening Night Live 2022. This whole new take on the Outlast survival horror experience enters a Closed Beta playtest over Halloween weekend. Subjects are required to present themselves to the Murkoff Corporation for the Closed Beta trials between October 28th to November 1st

Watch the trailer here.

Set in the height of the Cold War era, players take on the role of test subjects abducted by the shadowy Murkoff Corporation. Imprisoned in a secret Murkoff facility, players will be thrust into a series of physical and mental ordeals, tormented by iconic characters, and challenged alone or in teams to survive with their sanity intact.

 “Last year, we debuted the first gameplay trailer for The Outlast Trials at Opening Night Live, and were overwhelmed by the positive reception,” said David Chateauneuf, Red Barrels co-founder, and designer. “So it’s fantastic to be back again this year, and be able to provide a date for when test subjects… sorry, I mean fans, can enter the Closed Beta trials.”

The Red Barrels development team is hard at work to deliver an all-new experience with The Outlast Trials, but with the Outlast flavor fans know and love. Stay tuned for more news and updates on how to sign up for and what to expect from the Closed Beta.

You can keep in touch with Red Barrels via our socials: 







Facebook: &



The Outlast Trials Gameplay Reveal | Gamescom 2021


We are excited to present the first gameplay reveal of The Outlast Trials during Gamescom Opening Night Live 2021. A whole new take on the Outlast survival horror experienceThe Outlast Trials is a terrifying game set in the same universe as the previous titles for one to four players, set for release during 2022. 

Set in the height of the Cold War era, players take on the role of test subjects abducted by the shadowy Murkoff Corporation. Imprisoned in a secret Murkoff facility, players will be thrust into a series of physical and mental ordeals, tormented by iconic characters, and challenged alone or in teams to survive with their sanity intact 

 “After years of development, we’re excited to collaborate with Geoff Keighley and the Opening Night Live team to debut the first gameplay teaser trailer for The Outlast Trials,” said David Chateauneuf, Red Barrels co-founder, and designer. “This is a huge moment for us and we’re extremely proud to be in a position to give our fans and community just a dark taste of what’s to come in The Outlast Trials during 2022.” 

The Red Barrels development team is hard at work to deliver an all-new experience with The Outlast Trials, but with the Outlast flavor fans know and love.

The new trailer can be viewed on the Red Barrels Youtube page,  as well as recent episodes of the Behind The Trials series and our 10th anniversary Dev Q&A.

Keep your eye on the Red Barrels social media accounts for more information and development updates:





The Outlast Trials Development Update


We want to start by thanking everyone for their undying passion for the Outlast games and for enthusiastically waiting for news about The Outlast Trials. We are diligently creating The Outlast Trials, and working towards a big QA milestone. Although we do not have an official release date yet, we will announce one when we are ready and the game is true to our vision. We can’t wait to share more about the game and its characters as we get closer to its completion. Here is some concept art of one of the many enemies found in The Outlast Trials.

Our amazing Red Barrels team has grown from 10 during the development of Outlast 1, to 20 for Outlast 2, and we are now over 40 teammates strong. We have adapted to keep the development of The Outlast Trials rolling while maintaining the safety and health of our entire team (above Murkoff standards of course). Check out our team members on the About section of our site.


Stay Safe out there; Murkoff is watching.